Indignation is a Fire Emblem Roleplay. It takes place within the Outrealms as worlds collide and kingdoms wage an endless war. However, amongst the quarrels of men do the horrors of the Outrealm reach in to kill and destroy. Fight alone or join forces with other warriors as we create dramatic tales or wage war!
We are open to roleplayers of all skill levels. If you are interested in joining, check out the discord chat and meet some of our members. Or if you're ready to jump right in, go ahead and join the site!
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
A Dragon's Heart Fierre and Ethan A town on the way to Shirasagi Toward Evening
Hoshido. The side where the grass was greener. What a lovely place compared to Nohr... it was no wonder why King Garon wanted so desperately to conquer it for his own.
A woman of tempting figure strolled down the outskirts of the road, dressed in a beautiful, azure kimono with a long open fabric on the left side of her skirt. Her blonde hair was tied in a neat bun, yet was concealed beneath a wide, bowl-like hat. She had a beautiful visage with narrow blue eyes and pink lips. Her gait was not similar to the modest Hoshidan women, but it was graceful nonetheless. On her back was a long box with a cord that strung across her chest.
Given the dangers of the night, most people had gone inside to commune, but there were few who embraced the night's cold under influence of strong sake, and spoke crass humor amongst themselves. They saw the woman, and began to cajole her for her sightliness.
"Ooooyy, beautiful gaijin-chan," one of them raised his gourd to her, "Sake? Sake?"
"Oh, no, dear," she said with a coy smirk, "I don't drink."
Still, they persisted, and one of them proceeded forward and slung his arm around her shoulders, "C'mon! Sake is good! You should have some!"
Despite the beauties of Hoshido, the men were still just as bad as in Nohr. Typical.
"You stink," she hissed as she tried to push him away, "And don't touch me!"
Last Edit: Feb 18, 2017 19:39:21 GMT by The Madame
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
It was getting darker. Ethan smiled to himself. It was about time. Hoshidan nights were only slightly warmer than Nohrian nights, well nights outside of the ice tribe. There was a slight breeze and it was comforting. The Nohrian military seemed thousands of miles away, despite knowing that he wasn't that safe. Hoshido had already lost their fort.
His thoughts were broken by some woman's voice. Ethan glanced over to find some men harassing a woman. It wasn't his business. He wasn't supposed to be a hero. He wasn't supposed to draw attention, yet Ethan spoke up.
"What's going on here gentlemen? Alcohol is no excuse to bother someone." He said, trying to remain as non-hostile as he could, while at the same time being firm. "How about we let her go before any of us do anything we regret.
Good Fortune: Learned at level 1 Every turn rotation you may roll against your SKILL stat. If the rolled number is under SKILL you gain back ten health points.
Strong Riposte: Learned at level 10 When attacking a unit that has already attacked this unit, this round, this unit deals an additional three damage.
Lunge: Learned at level 10 (Option 2) Swap spaces with an enemy after an attack.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
The group of men were all middle-aged farmers, and definitely not combative types. The older fellow took one good look at the warrior and let out a big laugh. "Hahaha! Just kidding, just kidding! We're just having a little fun, right?" As he spoke, his arm moved off of the woman's shoulder, "Gaijin-chan is beautiful..."
"Hmph!" the woman brushed him away, and immediately moved behind the stranger, "I appreciate the sentiment, but you're not exactly the most tasteful company."
The men let out groans and moved away, "Wish my wife were that pretty..." "Don't let her hear you say that! Hahaha!"
When they had wandered into a building, the woman slid her hand into the warrior's and whispered in his ear, "Thank you kindly... you're a tough guy, ne? It takes guts to confront a bunch of drunk farmers on your own like that." She lifted her head gently to meet her eyes with his, "... How about I treat you to something? Anything you want~." Ethan
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
"Right. Fun. That's all it was, was fun. Sadly, all fun must come to an end. But you're good men for backing down." Ethan reached into his pocket and tossed a few coins towards the old men. "See, rewards instead of blood. Now off with you."
Ethan turned his head towards the overly-friendly stranger. He gently pulled himself free. "Confronting drunks isn't a big deal. Either they're liquid courage fades away in the face of actual danger, or you easily take down someone who can't fully fight back. He let out a sigh. "Thank for the offer, but I have a group of friends that would worry if I didn't get back to them in time. Besides, I don't want to take money from you. I helped you to help, not for gain. Take care of yourself lady."
Good Fortune: Learned at level 1 Every turn rotation you may roll against your SKILL stat. If the rolled number is under SKILL you gain back ten health points.
Strong Riposte: Learned at level 10 When attacking a unit that has already attacked this unit, this round, this unit deals an additional three damage.
Lunge: Learned at level 10 (Option 2) Swap spaces with an enemy after an attack.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
"Oh, no, no, no," insisted the woman as she suddenly appeared on his side, "My conscience wouldn't live me down if I let a kind stranger like you go away like this! I'm sure your friends could wait for a little while!" Her lips pouted and she clasped her hands together, "I don't know what ELSE those silly men would've done if you wouldn't have helped me. Just this once!" She started to wiggle coquettishly, "Pretty please? I promise it won't be long! There's a dango shop that's open just around the corner! That's all I ask!" Ethan
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
"Lady. Really. It's fine. I was just trying to go for a light walk, enjoy the air. I really don't need a drink.." Ethan sighed. "I might have already been gone long enough and these aren't the type of people that should be running around looking for me. Plus they find me drinking with someone that looks like you, I'd never hear the end of it." Ethan shrugged.
Good Fortune: Learned at level 1 Every turn rotation you may roll against your SKILL stat. If the rolled number is under SKILL you gain back ten health points.
Strong Riposte: Learned at level 10 When attacking a unit that has already attacked this unit, this round, this unit deals an additional three damage.
Lunge: Learned at level 10 (Option 2) Swap spaces with an enemy after an attack.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
The woman's eyebrows furrowed, "Dango. It's a rice cake on a stick? It's not a drink, silly man." She lifted her hand and wiggled her finger in the air, "I don't drink either, it looks bad on a person and I prefer a straight walk rather than a stumbling one. But... well, if you're going to play hard-to-get with someone like me..." she dipped her head low, "It can't be helped. A shame that you're making yourself unavailable. I think I would've like to get to know you better... maybe even share the long road to Shirasagi." She bowed toward the man, "Still, I won't forget your kindness. I hope to meet you again soon." Ethan
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
"Oh." Ethan said, somewhat taken aback. "That actually sounds kinda delicious. It was rather surprising that she didn't drink. It just seemed like something she would do. Maybe he was just being a bit too judgmental. "If it's not a drink I supposed I could join you for that. I've been trying to experience a larger variety of food, aside from fish. Hoshidans have a larger variety of food. Lead the way stranger." Ethan stepped aside. The promise of food, especially some sort of nice sounding snack, sounded appealing to someone who spent the majority of his time walking. "You have a name stranger?"
Good Fortune: Learned at level 1 Every turn rotation you may roll against your SKILL stat. If the rolled number is under SKILL you gain back ten health points.
Strong Riposte: Learned at level 10 When attacking a unit that has already attacked this unit, this round, this unit deals an additional three damage.
Lunge: Learned at level 10 (Option 2) Swap spaces with an enemy after an attack.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
Oh? So, he's a straight arrow then. That was always a charming little detail.
"Really?" the woman bounced back up with a happy expression, "You would join me after all? Maa~! Wonderful! Call me Fifi, nickname for Fijako! Please take care of me!" She held out her hand toward him, "The dango seller is just around the corner. I hear they sell quickly 'cause they're so good, so we should hurry before they run out out of ingredients!" Ethan
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
"If they sell quickly, are you sure they would still have any?" Ethan asked. Night had nearly overtaken the world. The wanderer sighed. This was going to be a lot more complicated than a snack. Somehow he could feel it. He just wasn't sure how. "Fifi?" He questioned. "I didn't know people gave others nicknames here. Everyone seems too uptight for that. I don't know. The culture here throws me off sometimes."
He walked alongside the woman, holding himself from saying anymore. He already let slip that he was traveling, but he didn't need to say why.
Good Fortune: Learned at level 1 Every turn rotation you may roll against your SKILL stat. If the rolled number is under SKILL you gain back ten health points.
Strong Riposte: Learned at level 10 When attacking a unit that has already attacked this unit, this round, this unit deals an additional three damage.
Lunge: Learned at level 10 (Option 2) Swap spaces with an enemy after an attack.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
Drop little hints here and there. How fun this was...
"Ohhh, don't worry about it," the woman spoke as she led him into an empty alley, "I'm just a friendly person. People here just need to loosen up a little, I think. Revolutionary thinking, right?" She discreetly moved close to his side with a crooked smile on her face, "I mean... even the nickname just sounds too foreign. It never fits with a name. Have you ever heard of a person named Fijuko? No, was it Fijako? Ehehe, oh, well... no matter."
A finger was placed on the man's lips, "Don't make a sound, dearest. We're all alone in this part of town..." Her head turned up, revealing her eyes and a to him, "... Ethan Leigh, yes? Runaway of the Ice Tribe? A lot of people are looking for you, you know."
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
"You're right." Ethan said bluntly. "Fijuko is a strange name. Considering that you aren't Hoshidan." His tone stood the same. His eyes still remained dull. "You don't look like them, sound like them, or walk like them. You also don't use that strange 'san' thing I've gotten used to."
She placed a finger at his mouth, hushing him. She revealed her knowledge. His name. His past and his fate. Ethan made no visible movement. "Wow. My name must be getting around for someone like you to come looking for me and here I thought I was doing a good deed. Well, shit. Ya got me. Good job, but um there's something you should know Fifi." She felt the cold edge of something against her stomach. He pushed lightly, letting the blade taste her skin, but not giving enough to make her bleed. It was to prove a point. He hadn't made an visible movement in drawing his knife. "You can look down. It's fine. Go ahead." The wanderer smirked. "Take a good look."
He let silence hang between them and wrapped an arm around her back. She couldn't moved away and eve the tiniest amount of force would see her disemboweled."Come on. Where's that smile from before? Now we can both live a hell of a lot longer if you tell me how you found me, and who sent you."
Good Fortune: Learned at level 1 Every turn rotation you may roll against your SKILL stat. If the rolled number is under SKILL you gain back ten health points.
Strong Riposte: Learned at level 10 When attacking a unit that has already attacked this unit, this round, this unit deals an additional three damage.
Lunge: Learned at level 10 (Option 2) Swap spaces with an enemy after an attack.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
"Now, now, darling," the woman kept her smile and tilted her head to the side, "Don't be so rough with little ol' me. After all, 'big brother' would be upset if you hurt his cute little messenger." She placed her hands on her face where he would see them, "I wouldn't leave myself so vulnerable to a strong warrior if I didn't have something to say, right? Oh, and just think of the consequences for killing a child of Nohr in the land of Hoshido... oh, no, you wouldn't think much of it..."
She tilted her head back and allowed her hat to fall onto her neck, revealing a charming face tainted by the fierce eyes of bloodlust. "... Mmmmhmhm... no, I'm sure your heart is just as black..." She swirled a finger around the left side of his chest, "... and cold-hearted as mine." Her head dipped and her eyebrows turned upright, "... Go on, Ethan . Thrust your blade into me and tell the world tomorrow that you murdered a traveler in cold blood." Her voice dropped to a whisper and a wicked smile stretched across her face, "... I wouldn't have it any other way."
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
"And what consequences would that be? They're at war already. Their queen is dead. You think your life would add anything to the already over flowing pot? No. Your death would be just another. Take a look around lady. Like you said, we're alone out here. Ending you wouldn't get back to me and I'll be long gone before someone realizes it. It's not cold blood." Ethan said as he pushed the knife slightly, drawing blood. "It's survival."
Then her words I wouldn't have it any other way. stopped him. A martyr. He wasn't sure for what. He didn't care about any brother of hers, but if this was some sort of trap to get him busted, he was too smart for that. He pushed the woman away, drawing his sword and turning his back to her. "You seem like a smart woman. So why don't you forget you saw me. He walked with his sword catching the final glints of fading light. "Remember this moment. How it could have ended and how it didn't."
Good Fortune: Learned at level 1 Every turn rotation you may roll against your SKILL stat. If the rolled number is under SKILL you gain back ten health points.
Strong Riposte: Learned at level 10 When attacking a unit that has already attacked this unit, this round, this unit deals an additional three damage.
Lunge: Learned at level 10 (Option 2) Swap spaces with an enemy after an attack.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
"Ohh~..." the woman let out a small, delighted murmur at the pain, but then she was released, "Awww, you stopped! So disappointing. I wouldn't of have died from a little stabby-stab from your toothpick, you know..." She folded her arms as she looked down at the small trickle of blood, "Mmmhmhm... that's not a bad arm you have, though..."
Now, the business at hand...
"Don't worry, though..." she said with a sultry tone, "You're actually smart for preserving me today." She folded her arms, "I'm not with the Nohrians in terms of their infantry. Not at all, I'm actually a mercenary of a group of knowledge seekers that operate within Nohr." She arched back and twisted her head to the side, "If you would stay and listen to me move my jaws for a little while, maybe you can hear what this little bird wishes to tell you! How about it, Ethan ?"
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
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