Indignation is a Fire Emblem Roleplay. It takes place within the Outrealms as worlds collide and kingdoms wage an endless war. However, amongst the quarrels of men do the horrors of the Outrealm reach in to kill and destroy. Fight alone or join forces with other warriors as we create dramatic tales or wage war!
We are open to roleplayers of all skill levels. If you are interested in joining, check out the discord chat and meet some of our members. Or if you're ready to jump right in, go ahead and join the site!
"knowledge seekers?" Ethan questioned. "You're a long way from Nohr lady. What would your group want with me? I'm not meeting anyone in some back alley. I'm smarter than that. I won't walk into a trap and let someone put shackles on me. Is that what this is? You trying to get some sort of bounty?" Ethan turned around and held up two fingers. "Two minutes. Two minutes is all I will spare to listen to you."
Good Fortune: Learned at level 1 Every turn rotation you may roll against your SKILL stat. If the rolled number is under SKILL you gain back ten health points.
Strong Riposte: Learned at level 10 When attacking a unit that has already attacked this unit, this round, this unit deals an additional three damage.
Lunge: Learned at level 10 (Option 2) Swap spaces with an enemy after an attack.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
“Oh, please, two minutes?” the woman sighed and shook her head, “Fine. I’ll condense it as much as possible.” She took a deep breath before she began and raised her index finger, “First off If this were a bounty, I wouldn’t have approached you directly. You come up with how I would’ve killed you without approaching you directly, punk. While Nohr might be hot on your heels, I’m not here to be their lapdog.”
Her second finger was raised, “Second, my only errand is to inform you that my big brother has taken notice of your status as a wanderer and is DYING to meet you…”
She tilted her head down and started mumbling, “… I’m his favorite, though.” Continuing on, she raised her third finger, “Third, I’m supposed to act as his correspondent to you so that we can work out a way that you two can meet. It’s an honor to be noticed by big brother among the hundreds of wannabe adventurers out here. If you turn him down, that’s too bad. You don’t know what you’re missing.”
Her hand closed, “That’s it, darling. You tell me if you want to meet with big brother, and I’ll get the message across…” The woman folded her arms, arched her back, and looked off to the side, “… So… I’ll just start walking away and give you some time to think about it. Hmph.” Ethan
Last Edit: Feb 17, 2017 16:58:28 GMT by The Madame
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
"I can tell they send the most charming member of their group for recruitment." Ethan said, venom lacing his words. How quick her shift was and he almost thought she was a nice person. "I already told you I'm not meeting anyone in some alley way. AND I'm not looking for work. Unless you have something helpful for me, I can give you an answer. No. Thanks. Now unless he's gonna meet me in the middle of some city, in broad daylight, I'm leaving."
Good Fortune: Learned at level 1 Every turn rotation you may roll against your SKILL stat. If the rolled number is under SKILL you gain back ten health points.
Strong Riposte: Learned at level 10 When attacking a unit that has already attacked this unit, this round, this unit deals an additional three damage.
Lunge: Learned at level 10 (Option 2) Swap spaces with an enemy after an attack.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
"Oooh, a compliment for me, Ethan ?" spoke the woman with a curled grin, "You're the one who popped a dagger on my skin if I remember how it turned out. I can't help if I wanted to play along, but really, it's your fault my introduction went sour. Boy, oh, boy..." She leaned against the wall, "You were a real charming fellow up until that point, but I guess I can't blame you for being so paranoid..."
The woman tilted her face up, the moonlight cascaded on one side of her face, "You abandoned your people, and in turn get chased by your friends with the intent to kill you, while King Garon is off slumming it up in Cykrensia. Tough life, punk. Can't say I envy you. A shame that you're letting slip the one chance you can have at his head."
Last Edit: Feb 17, 2017 22:17:43 GMT by The Madame
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
"Watch your tongue while you still have it." Ethan turned around, stomping towards her. "I abandoned no one. They're the one's who turned their backs on us. All that talk of family meant absolutely nothing. People can intend all they want, but they won't succeed. You say this is my one chance, tell me why. I'm getting sick of you. Say your piece, or get the hell out of here. And cut this act of arrogance, before I cut you." Ethan's eyes narrowed. His sword still hung free and he was ready to use it.
Good Fortune: Learned at level 1 Every turn rotation you may roll against your SKILL stat. If the rolled number is under SKILL you gain back ten health points.
Strong Riposte: Learned at level 10 When attacking a unit that has already attacked this unit, this round, this unit deals an additional three damage.
Lunge: Learned at level 10 (Option 2) Swap spaces with an enemy after an attack.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
"Ahaha! Now, now, darling!" the woman took a few steps back, "My family is real and tangible, you silly goose. We'd never turn out backs on each other's dreams, not that I have any big ones myself" She wiggled a finger and pointed at the ground, "And if you plan to pursue me over some petty anger mismanagement, maybe you should watch your step." The sound of clinking metal resounded upon the floor, "I wonder what big brother sees in you to send me all this way... sigh... I got other fish to fry." She waved at him impudently, "Take care, Ethan! Maybe your girlfriend and I will have a little chat about your poor behavior! Ta-ta!" With that, she threw down a smoke bomb to the floor and fled.
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
Ethan scoffed as the woman faded. Of all people, they send her to contact him. First impressions were everything. He turned around, intent on heading back. "Never see you again, it would be too soon."
Good Fortune: Learned at level 1 Every turn rotation you may roll against your SKILL stat. If the rolled number is under SKILL you gain back ten health points.
Strong Riposte: Learned at level 10 When attacking a unit that has already attacked this unit, this round, this unit deals an additional three damage.
Lunge: Learned at level 10 (Option 2) Swap spaces with an enemy after an attack.
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