Indignation is a Fire Emblem Roleplay. It takes place within the Outrealms as worlds collide and kingdoms wage an endless war. However, amongst the quarrels of men do the horrors of the Outrealm reach in to kill and destroy. Fight alone or join forces with other warriors as we create dramatic tales or wage war!
We are open to roleplayers of all skill levels. If you are interested in joining, check out the discord chat and meet some of our members. Or if you're ready to jump right in, go ahead and join the site!
Good fortune roll: yEiUwKuK1-100 Good fortune doesn't take into effect.
"I'll end them all quickly!" Ethan shouted, feeling the rush of both pain and adrenaline. Approaching the second brigand, Ethan swung his blade in a flashy figure eight before committing his iron to the brigand's flesh.
Ethan's attack on Brigand two, no chance of failure:1-100 Hit, damage dealt: 8 Brigand two's new hp: 4
Ethan's sword play confused his assailant and the brigand rose his sword to parry at a false strike. Ethan's blade sliced back, cutting the man across his shoulder and leaving a deep gash.1-100·1-100
Good Fortune: Learned at level 1 Every turn rotation you may roll against your SKILL stat. If the rolled number is under SKILL you gain back ten health points.
Strong Riposte: Learned at level 10 When attacking a unit that has already attacked this unit, this round, this unit deals an additional three damage.
Lunge: Learned at level 10 (Option 2) Swap spaces with an enemy after an attack.
Post by Oliander Magnusson on Feb 10, 2017 22:38:02 GMT
"THAT'S THE WAY! Attack all of them at once," the old man shouted, causing some confusion with his target. The brigand did not know which attack would come at him first. He could not take on two opponents without severe consequences. Yet, Oliander was not about to let this criminal get away with his treachery. He rushed in again, axe intent on bringing down his wretched opponent.
PEUpE5cl1-100 {Need 85 to hit due to Offensive Support.}
Confusion got the best of the brigand, yelling in pain and despair, collapsing to his death from the massive wound gashed by the axe, "Did I not warn you of your mistake!"
New Turn order Ethan and Oliander Archer Brigand one.
Johanson was done. Fuck 'em. If he was weak enough to lose against an old man, then he deserved death. However, Daniels wasn't doing too good against the blue haired man. That guy was good and Daniels needed cover. A sneak attack was in order. Moving to a better position, he aimed his weapon and fired at the sword wielder.
Archer's attack on Ethan, chance of 84: 0TTlFrBh1-100 Hit, not capable of dealing damage.
The arrow hit his jacket, but it was too thick to be pierced. Ethan was caught off guard. He looked to his arm, knowing he felt the slightest prick but grateful the arrow was weaker. The second brigand took advantage of this. He grabbed Ethan's shoulder and stabbed forward.
Brigand two's attack on Ethan, chance of 98: 1-100 Hit, damage dealt: 4 Ethan's new HP: 7
The wanderer pushed the brigand away and span so that his sword only sliced Ethan's side.
"UGH!" Ethan called out. This battle was winding his fast.
NEXT TURN
Good fortune:1-100 Good fortune does not take into effect.
Ethan raced back towards the man. He wasn't going to do anything flashy.
"This is it." Ethan said as he pulled back his blade "I'm going to kill you."
Ethan's attack on brigand two, no chance of failure: 1-100
Shoulder charging the brigand, Ethan followed up by stabbing horizontally through through the man's chest. The wanderer pulled his blade out, flicking the blood clean as the second brigand hit the ground. His body shaky out its final moments.
Brigan two Dead.
New turn order Ethan and Oliander Magnusson Punk ass archer1-100·1-100·1-100·1-100
Good Fortune: Learned at level 1 Every turn rotation you may roll against your SKILL stat. If the rolled number is under SKILL you gain back ten health points.
Strong Riposte: Learned at level 10 When attacking a unit that has already attacked this unit, this round, this unit deals an additional three damage.
Lunge: Learned at level 10 (Option 2) Swap spaces with an enemy after an attack.
Post by Oliander Magnusson on Feb 10, 2017 23:14:53 GMT
Both of the front liners were down, leaving just one target left. The coward with the bow. A nod came from Oliander who approved of Ethan's work. "Now then," rumbled the sailor's baritone voice. His massive body turned with eyes narrowed. The archer was going to have a horrible time with what remained of his existence. Oliander took a single step, then another, and began rushing at his final target. Close ranged combat tended to be a terrible story for a ranged combatant trying to defend himself.
Once close enough, the giant of a man swung his axe upon the archer, "Surrender or suffer the fate of your criminal alliances!"
OUdWkVvd1-100 {Need 78 to hit}
A deep gash swallowed up the archer's life, but not quite enough to end his suffering. He might have needed to beg for the mercy of instant death instead of the wound's searing pain.
Feeling the his life slowly ebbing away, the archer rose his bow for a last ditch attack. As he pulled the bowstring back, Ethan ripped the bow from his hand. He tossed the piece of wood behind him and grabbed the archer by his neck. Lusting for blood, Ethan stabbed forward
Ethan's attack on archer, no chance of miss. Damage dealt 15.
Ethan ran his blade through the archer's stomach. He twisted aggressively, making sure that his belly was thoroughly gouged. ONce finished, Ethan cleaned his blade on the archer's jacket.
Good Fortune: Learned at level 1 Every turn rotation you may roll against your SKILL stat. If the rolled number is under SKILL you gain back ten health points.
Strong Riposte: Learned at level 10 When attacking a unit that has already attacked this unit, this round, this unit deals an additional three damage.
Lunge: Learned at level 10 (Option 2) Swap spaces with an enemy after an attack.
Post by Oliander Magnusson on Feb 11, 2017 9:59:28 GMT
Oliander readied his axe to go for the final strike. The one, true, killing blow. Yet his moment of glory would be submitted to his younger accomplice. Ethan got up close and personal to the archer, delivering a brutal finisher to the archer's life. The old sailor's chest heaved as he continued to breath as he processed the situation. Adrenaline took its time, easing itself out of Oliander's body. The job was finished, and both of them escaped with their lives in tact. Not without a few marks to commemorate the event of course. The sailor dug his axe into the ground, bending over to rest on its hilt, "Damn... phew. Really did not want us to have an actual discussion lad. Hmm?"
His hand reached his chest, feeling the wound those bastards struck him with. The cut was mean, blood having leaked out of it, but not something that would hamper his ability to do physical activity. Ethan's situation became a priority to the old man. Both of them had the apparent capability of taking heavy blows, but the blue haired wandered seemed to have taken a worse effect. Stumbling for a moment, Oliander reached a hand towards Ethan, "Ya don't look so good, lad. Don't kill yourself tryin' to stand. Come on, get over here and I'll help." The man released his other hand from his axe, offering the wanderer his full support.
Nothing about that situation was funny, or something to wave off as a tale for another day. Despite that Oliander could not allow the fight to get the best of him. A slight grin crossed his face, yet it was gentle this time, keeping the heavy cheer at bay for the moment. Just like any other person the blue haired man's age, the old captain saw nothing more than another child to look after. Youth, bravery, a sense of duty. He would continue to try and convince this one to set a more decisive path. "Gotta thank ya though. If you weren't there I might have had a more difficult time. Not that I COULDN'T take 'em on. Heh heh," the old man chuckled.
"I doubt they knew anything more than a few threats." Ethan said. His heart still pounded its uncertain beat and his breaths came heavy. The fight took more of a toll on him than he wanted to admit. Not one to be prideful over this sort of thing, Ethan returned a deep nod to the captain and accepted his help.
If those wolf people were here, they weren't going to come out. The grounds were splattered red and the world was a few idiots short. He supposed that was enough for him. Strange of quickly notions of rebellion faded when you were bleeding. The idea was shelved, for now. He'd need to be stronger before anything else could happen.
"Ah, be modest old man." Ethan said meekly "Either one of us were alone and we'd of had all of our things taken and our bodies left to rot in some ditch. Evil's everywhere you look. You did good though. I guess as a captain and traveler of the sea, you'd pick up all sorts of fighting abilities."
Good Fortune: Learned at level 1 Every turn rotation you may roll against your SKILL stat. If the rolled number is under SKILL you gain back ten health points.
Strong Riposte: Learned at level 10 When attacking a unit that has already attacked this unit, this round, this unit deals an additional three damage.
Lunge: Learned at level 10 (Option 2) Swap spaces with an enemy after an attack.
Post by Oliander Magnusson on Feb 12, 2017 4:46:37 GMT
Nodding, the old man wrapped his right arm around Ethan's shoulders, placing his free hand on the blue haired youth's nearest shoulder. It was the best support he could provide as Oliander led his companion back towards the camp. Unfortunate that he did not have time to complete the set up before those brigands arrived. The sailor felt himself wince as the bleeding wound he suffered forced pain in his chest. He was not bleeding to death, but the man forced back his grunt as much as possible. The young man with him was the one who suffered the worse end of combat. Oliander did not need this guy to worry.
On the plus sighed the camp was not too far away. He had to give those bastards credit for having the courtesy to be near a rest stop. A slow walk, but a much needed speed. It would do neither of them any good if they antagonized their wounds. Oliander reached the spot where he would make the campfire, doing his best to sit Ethan down as gentle as possible. "Lad, sit there for a spell. Gonna unpack the bandages. Not a doctor, but, better than nothin'," the aging captain said as he wandered over to his traveling bag. A grunt escaped his throat when he set himself on his knees. The tense muscles in his body became sore, wanting to stretch out and relieve themselves.
"Like I said, was raised to love Nohr, and trained since my youth to defend those innocent in Nohr. Just so happens to assist in protecting more than just my country," the old captain chuckled. Rough hands dug into his traveling pack searching for the bandages. A satisfied, baritone hum echoed from Oliander as he felt the cloth wrap all rolled up. The sailor pulled out the roll, his wound's pressure causing him to grunt once again as he stood up. But he could not make any stops on his path. It was too soon to just have the wandered meet a terrible fate from his wounds. If not that, have sickness invade the young man's body.
A minute or two later, the lumbering giant still having to stumble here and there, Oliander made it back to his destination. He set himself on his knees, placing his body behind the young man, "Tell me if I missed yer wound there at all. Not gonna have ya suffer cause I decided to not give enough of a damn to make sure." The captain began to unroll the cloth wrapping, eyeing Ethan's left flank, "Also tell me if I put too much pressure on that wound. Sometimes I misjudge how much strength I use." Once the old man had a good enough start on the roll, he began to set the bandage around his companion's wounded area.
"Can't tell ya how many times my crew and I have gotten into situations where we've been put out of commission for a few days just because of some faulty accident. Nothin' new, but I would just prefer to have an actual doctor nearby," Oliander said, trying to stoke conversation as he worked.
"Oh don't worry." Ethan said. His voice was weak and he sat as still as possible. "I'm not really going anywhere." As the excitement of the battle started wearing off, the pain of his weakened condition made itself known in stronger waves. Each breath felt like it tore the skin a bit more and each time it tore, Ethan would get stiller and stiller until he hardly moved or dare take a breath.
Then the old man brought up Nohr and his love for it. Habit forced an audible sigh from the wanderer, ending with a painful low hum. His next breath was slow and deliberate. Biting his mental tongue, Ethan stood quiet. Despite being Nohr, Oliander seemed a decent man. Age had no doubt calmed him and brought with it the sort of knowledge that only time could bring. Ethan just had to remember that. Beside, the old man was currently in better shape than he was. If he wanted to strike Ethan down, it wouldn't be a problem. Yet, here he was helping him out.
"Use as much force as you see fit." Ethan said through gritting teeth. The wrapping was tight, but the harder his side was compressed the easier it felt to breathe. Main problem taken care of, Ethan pulled a vulenary from his pack and doused his hands. The medicine took effect and what was left of the pain receded into a low, medicinal numb.
"Moments like this make me wish I went into become a combat medic." He sighed. "I'm no doctor Captain, but I can at least try the same for you. Though my knowledge of medicine fades passed bindings. Well back home we used snow to numb the wound also, but I have another vulenary." Ethan reached back into his pack, his movements more fluid and his breaths less harsh. He pulled the small gray bottle and offered it to Oliander Magnusson "Want me to try?"
Good Fortune: Learned at level 1 Every turn rotation you may roll against your SKILL stat. If the rolled number is under SKILL you gain back ten health points.
Strong Riposte: Learned at level 10 When attacking a unit that has already attacked this unit, this round, this unit deals an additional three damage.
Lunge: Learned at level 10 (Option 2) Swap spaces with an enemy after an attack.
Post by Oliander Magnusson on Feb 17, 2017 2:12:13 GMT
Part of him wanted to loosen the pressure wrapped around the boy's waist. Here was a young man who still had an entire lifetime ahead of him, and already was dealing with the meager things more than ready to kill him. Oliander should have been the one taking all of those hits, and the old man wanted to be that living wall keeping everyone else alive and happy. This was no way to live. Shaking his head, unleashing a sigh as he did, his hands knotted the cloth to avoid the slightest movement ruining his work. Once finished, Oliander placed his hands on his thighs for a quick breather.
Without a second thought the captain got to work on his own wound. Another surge of pain ushered into his body. The strike might have dug a little bit deeper than he wanted to admit. Big arms struggled, the cloth wrap alternating between which hand was in possession of it. Oliander paused, however, looking at the vulenary, "What? Oh, hmm, ha ha right! Thanks lad for the offer, but keep it to yerself. I'll be fine waiting for this to heal. You're the one wandering about the world and all." His chest heaved, adjusting to the strain of the cloth wrap. A careful eye might notice the old man placing more pressure on his own bandaging.
His focus on patching both of them up coming to a close, he rolled up the cloth to save it for another day. There was just not enough to around every waking moment. Another scar was bound to creep up from the remains of the recent attack. "Don't worry too much about your own medical knowledge," he started, taking a long breath to get used to his bandages, "I'm still in the same position as you are with that." Oliander pushed himself off the ground, moving into a sitting position for an actual discussion with Ethan.
He leaned forward, relieving his body of that battle's tensions, "Combat medic? If I might ask, what stopped you from doing that? Getting around by yourself from the looks of it you don't seem as though you lack a good head on your shoulders. If you did I doubt we'd have met just now." Once again the captain resumed his optimistic nature. His grin returned, proud body acting as though neither of them were attacked by brigands in the first place.
Ethan returned the vulenary to his bag, happy that lighter conversation had returned. Then Oliander asked questions that Ethan didn't want to answer. It was only natural to ask questions, that how conversations continued. Still. Ethan needed to be careful. This man was a proud Nohrian. Yet, he didn't do anything violent when Ethan said he wanted to bring Nohr to its knees.
Conflict held his dull eyes. Ethan closed shut them and sighed. "Look. I'll be truthful with you. I deserted the army, but I wasn't without cause." The wanderer held his hands up. "You've traveled right? I'm from the Ice Tribe. It's where I was born. They pulled us from our families. They forced us to train. They threatened our families. Said, if we didn't fight for them the tribe would burn. They even have my best friend trying to bring me in to be made an example out of. Why didn't I learn combat medic stuff? Because I took the first moment I could to get the hell out of there."
Good Fortune: Learned at level 1 Every turn rotation you may roll against your SKILL stat. If the rolled number is under SKILL you gain back ten health points.
Strong Riposte: Learned at level 10 When attacking a unit that has already attacked this unit, this round, this unit deals an additional three damage.
Lunge: Learned at level 10 (Option 2) Swap spaces with an enemy after an attack.
Post by Oliander Magnusson on Feb 23, 2017 9:52:54 GMT
This proud Nohrian sat there, observant eyes piercing towards the young mercenary. No need to interrupt or deny either end of the conversation. Life forced the truth to reveal itself at some point or another. Ethan had a boat load of confessions to make, the blue haired man being a military deserter, and each part of what was told had an honest quality to it. With the current state of the world Oliander would have been foolish not to admit some of Nohr's grievances towards others. Members of the Ice Tribe were proof of behaviors Nohr had which he could not tolerate, but he nary had a chance of doing anything to soothe the pain of those unfortunate, isolated people.
"I see, so then, ya got off yer rear end and high tailed outta there," the old man confirmed. Oliander leaned forward, right resting on the appropriate knee, and his opposite arm's elbow resting on the other. The fingers of his left hand scratched his ragged beard, as though contemplating the course of action for this conversation. He nodded, giving Ethan a shrug, "Can't say I've witnessed anything in the Ice Tribe, having not been there meself, but with all the talk of rebellion and what not around there's no way I can deny the things you've said." A redundant answer, but he was a man who needed to get his thoughts out be telling them to the whole world outside.
"But that aside, since I don't think ya wanna dwell on that too much after our little roughhousing," Oliander continued as his body lurched up right, shoulders rolling back with an audible crack, "Ooof, that's good. Hit the right spot!" As much as the sailor wanted to switch the topic in its entirety, he needed to relate somehow, "Not sure if it matters, but would you believe I never once considered joining the Nohrian military? 'Course with how you've seen me act I'm pretty sure they'd have kicked me out. But I have other good reason too!"
Tense hands raised up, the old man looking down and mimicking the expression Ethan gave before. A sly grin wormed its way across his face. Teasing this army deserter might just be what was needed to get their minds off the bad stuff, "Swear I was out at sea all the time and not screwin' around when I landed at ports after work was done. Gahahaha!"
Ethan sighed. Running a hand through his messy hair, the wanderer brushed it back. "Who even knows if there's anything left of the Ice Tribe. Those people get what they deserve."
He realized the stupidity of his words. They were fueled by spite. They had to be. Nonetheless, Ethan realized the intense air he was creating and the man across from him didn't need to hear about his problems. They were his and his alone. This man professed his love of Nohr and every incriminating word Ethan said damned himself. If anything Oliander was understanding. He seemed to be a good enough man, worthy of respect. More respect than he would give a usual elder.
He stood up, taking the time to walk off his lingering aches and getting his side used to the pain of moving. The vulenary had taken effect. There was a numbing warmth throughout his body. Of course the jacket was probably ruined. Unimportant. He'd replace it. The wanderer trotted about, occasionally stopping to straighten out his posture.
"What did you do?" He asked. "I bet you have all kinds of crazy stories from docking. You know. This world is so much bigger than I thought it was, though I really didn't think about it. Seeing Nohr and Hoshido. It's a pretty big difference from the ravine I grew up in. What's out there? Passed the ocean? Strange things I bet."
Good Fortune: Learned at level 1 Every turn rotation you may roll against your SKILL stat. If the rolled number is under SKILL you gain back ten health points.
Strong Riposte: Learned at level 10 When attacking a unit that has already attacked this unit, this round, this unit deals an additional three damage.
Lunge: Learned at level 10 (Option 2) Swap spaces with an enemy after an attack.
Post by Oliander Magnusson on Mar 2, 2017 10:31:53 GMT
Spite rammed its way into the old man's face, concern etched from the claim that people got what they deserve. Beyond reason, or so he considered, this wanderer may have been more broken by the events in his life than Oliander wanted to admit. Ignorance was a fickle thing. He had been at sea far too long, and even with conversations at ports and taverns it still was not enough for a proper grasp on the situation. The Ice Tribe could not have been all that bad. Ethan still had enough good points to where Oliander figured he at least was raised by proper adults. Or at least, he would like to think so.
Time, in the end, would solve a lot of issues in someone's life. A bit of push is needed, but people could tough it out. The captain's gaze wandered as his companion stood up to walk around. Wounds synchronized, his own strike across the chest pulsing once more. Oliander was on the verge of forgetting they were in combat just a few minutes ago. While the sailor enjoyed a good fight, today proved to be one of those moments where he wished none of it was necessary. People got hurt, some losing body parts, and others outright die. Rough times fueled the man's desires, a good thought or two remaining inside his mind.
Once the silence came to an end he was alerted to more conversation. He blinked and returned his gaze to Ethan. Regardless of the old man's inner ramblings none of it removed the living from the picture. Processing the wanderer's questions used a considerable amount of brain power. Something about what was out there. Oliander picked up the names of Nohr and Hoshido, and digested the phrase of what lay beyond the ocean. A chuckle escaped the old sailor's lips as he brought all of it into a defined piece of words.
"Must say I do have some crazy stories from docking," he began, allowing the words to sink in, "But I'd be lyin' if I said I went all that far away from the homeland." He scratched his beard considering where he sailed to, from, and back again. "Everything's strange outside of yer hometown. Been to Hoshido plenty of times, though I still haven't seen a decent chunk of its land. Might be some time before a I do considerin' what's happening nowadays," the veteran sailor continued.
He followed Ethan's idea, standing up for a small walk around the area himself. That did more good than just sitting around. Oliander allowed a bass hum to ring from his throat, "Ya know lad, there are still things out there. The sea's got yer pirates and dashin' young folks clashing swords against them. Travelers bring maps and tales of hidden islands filled with some poor bastard's treasure. Creature sightings from deep within and people just barely gettin' out alive! Oh, and the storms. A terrifying struggle between man and uncontrolled forces! Had my hands full whenever I got stuck out at sea in the middle of one. It's why I refuse to set off knowin' a storm's coming."
"Funny. It's actually the same thing for me, about Nohr though. I've seen a few places, but got the hell out of here as soon as I could. In fact, I wouldn't have come back unless it was something important. Comparing it to what I've seen in Hoshido, there's a sad magic about this place. The way the buildings themselves seem like they're frowning. It's okay in it's own right, but I think seeing things back in Hoshido make me like it more."
"Poor bastard's treasure?" Ethan asked. "Have you ever actually gone after someone's treasure? You know, you hear stories about people going after them and getting caught on islands named after animals. We had stories back home about people hiding treasures in the mountains. And we have stories about monsters too actually."
"There were stories of about a lady who supposedly haunt the mountains and supposedly you'll find her wandering out there when it's storming. Every now and then someone went out there to find her, but they always came back empty handed."
"Do you believe those stories?" Ethan asked. "Have legends of a giant serpents or maybe krakens ever scared you off from the sea? I figure that it has to be there at the back of your mind when you're out there."
Good Fortune: Learned at level 1 Every turn rotation you may roll against your SKILL stat. If the rolled number is under SKILL you gain back ten health points.
Strong Riposte: Learned at level 10 When attacking a unit that has already attacked this unit, this round, this unit deals an additional three damage.
Lunge: Learned at level 10 (Option 2) Swap spaces with an enemy after an attack.
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