Indignation is a Fire Emblem Roleplay. It takes place within the Outrealms as worlds collide and kingdoms wage an endless war. However, amongst the quarrels of men do the horrors of the Outrealm reach in to kill and destroy. Fight alone or join forces with other warriors as we create dramatic tales or wage war!
We are open to roleplayers of all skill levels. If you are interested in joining, check out the discord chat and meet some of our members. Or if you're ready to jump right in, go ahead and join the site!
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
Cultural Obligation Starring Fierre, Fila, and Chrim An inn located at Izumo Morning
This was no dream.
Reality lay in the fact that she slept in a bed that had been rolled out on the floor. The comfortable place she returned to every evening and woke up securely was nonexistent, and that hurt deeper than she wanted it to.
The persona of the Madame had to be done away with. She could no longer go by that title for the sake of disappearing completely, and that would have to be discussed with her two bodyguards. She had prepared three adjacent rooms for the other two to be close by her. The major problem with this inn was that the walls were so thin, she could hear conversations of other visitors coming from the outside.
“There’s next to no privacy,” she murmured to herself, “That might be a problem...” She felt her face warm at something she forgot to consider: did anyone hear her crying last night? She knew she wasn’t bawling, but... gah!
Nevertheless, she climbed out of bed and stood up. Her appearance was that of a manakete through and through, yet despite having scales to grant her modesty, she had no clothing to reflect the culture she was prepared to live in. She had gotten used to the Nohrian dress that she had put together, and since she never expected that fool to come so soon, she became complacent and neglected to prepare an illusion of a kimono.
The stewardess here told us last night that they have yukatas for the hot springs... she thought, That will have to do until I figure out the perfect illusion.
Retrieving a bland-colored yukata from the closet, she removed the Dragonstone brooch from her chest. The instant she did, her wing arms retracted into her back, and her horns and scales disappeared from her body. Overall, her appearance became that of a tall, full-figured elf.
She wrapped the yukata around herself properly, then knocked on the walls of her two comrades. “If you’re here, please come to my room. We need to discuss something important.” chrimFila
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
While the Madame had been loudly bawling her eyes and Chrim had been... existing... Fila had been busy. It had started with mugging a shrine maid and a samurai for everything they had with them. With that, Fila had managed to assemble a Hoshidian version of her usually Nohrian armor, such that she was protected but could still cast effective. This had also let her acquire some spending money, some of which she used to buy some food to eat on her way back. She had cleaned herself up a bit as well; in the more prosperous Hoshido, the ragged look would cause her to stand out rather than blend in.
All of this was to say that when Fila stepped out of the room to greet the Madame, the manakete could've been forgiven for thinking that Fila had been Hoshidian all a long. Beyond the clothing though, something was a bit different. The implacable wall of expressionless that had mostly defined the mercenary in public was gone. Fila was considerably less confident. No network, no friends but the two in the inn, and if anyone recognized her it would be to avenge their family. In short, she felt a bit like a scared little girl, a feeling that caused her immeasurable rage that she could no longer conceal as easily as she once had.
>Heartseeker: This unit receives bonuses when attacking opponents in defensive support and guard. +10 HIT on defensive supporting units. +20 HIT for guarding unit. +15 HIT for guarded unit.
For once, chrim had not actually been able to get any sleep during a night. It's not since the Madame had been crying for a while after their escape, though that could be part of it. But rather he was just looking out the window thinking to himself for most of the night till it turned day. True he had been to Hoshido several times in the past, but he had actually spent more time in Nohr so he was used to that place more.
After a long while of all this he'd eventually hear a knock at his door along with the Madame asking him and the other person to come to her room to talk. So pulling himself out of all his thought's he'd put on his usual expression then turning his cloak inside out so the outside is now black and the inside dark green he'd put it on along with his hood still before walking out of his room and would soon follow the madame into her's for the discussion.
Good Fortune At the start of every round, this unit may roll under their SKILL stat. If the check succeeds, then this unit recovers five health points.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
Instinctively, the manakete glanced around the room for seats.
Right... that’s why everyone is instructed to take their shoes off when coming into a room, eh...
“Thank you both for coming,” she spoke in sotte voce, as she patted the ground, signaling for them to sit down, “First... I want to say I’m sorry for dragging you both into my problems.” She turned her head as her ears appeared to droop, “... It seems that my brother strikes when I am at a time of utter bliss. For that reason, I do believe that it is now extremely dangerous to associate with me, and that I cannot put myself out there as a public figure. That was a foolish decision on my part...”
She held up two of her fingers, “Secondly, I cannot go by my title, the Madame, any longer. It cannot be helped at this point... if word gets out that a person by that title is residing in Hoshido, he will no doubt come here to investigate. For now, I am trying to think of something else that you two may refer to me as, so... I need some time, and maybe some ideas. For now, just call me Fifi.”
Her thumb stuck out, “Thirdly... I must buy clothes to assimilate properly into Hoshido. As you can see, I’m wearing a terribly bland, one-size-fits-all yukata that is provided by this inn. I cannot simply shift my clothes to that of a Nohrian for reasons that are too obvious.” Her hand rested once more on her lap, “For that reason, I’d like to assign you two a simple quest to find something that would fit me. Capiche? Do you have any questions?” chrimFila
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
Fila raised a hand politely. "When do we slaughter your brother like the dog he is for harming you?" Despite the fury in her voice and the words said, her expression was mild and inquisitive as she sat on the floor like she had been raised in the area. Natural as all the world. Were it not for the presence of the tome rather than a scroll at her side, it would be possible to mistake her as being hoshidian as long as one did not hear her peculiar accent.
"If he's immortal like you, he'll never stop hunting you. Never stop trying to take away all you hold dear. You should kill him now, while you have powerful allies who understand your plight." There was a steady conviction in her voice, an earnest desire to help her friend underneath the bloodthirsty nature of her request.
>Heartseeker: This unit receives bonuses when attacking opponents in defensive support and guard. +10 HIT on defensive supporting units. +20 HIT for guarding unit. +15 HIT for guarded unit.
Nodding to her as she thanks them both for coming he'd listen to her speak about the things that she's planning on changing along with apologizing to them both for being dragged into things. Then she talks about needing a new title so since it'll help her he tells himself mentally to try and think up some suggestions if nothing can be thought of from her. Then she brings up needing new clothes as well, which looking over her he can see why she'd want something other than what she has on now.
So humming to himself slightly in thought as he thinks to himself on a couple things, his ears would perk up slightly to point at Fila as she gives her own suggestion on what should be done. So shrugging lightly he'd finally speak as well. "I don't know what the best or worst course of action is at the moment. So I'll just follow what you say we should do milady.. Also I'm not actually the best at picking out or finding clothes to be honest..." Saying that he'd seem to think for a couple seconds before taking off his cloak. "If you do need something more to wear though, then since we are in Hoshido now I can let you wear my cloak until we find something more suitable for you."
Good Fortune At the start of every round, this unit may roll under their SKILL stat. If the check succeeds, then this unit recovers five health points.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
The manakete immediately flinched at Fila’s question, and prompted her to clutch onto the middle of her chest as if a pain began to swell. Once again, tears began to appear on the corners of her eyes. “... Fila...” she murmured softly, “... That... I can’t allow that... he... he is my brother. My family. We...” her voice dropped to a much lower volume, “... manakete... do not even consider death as an option of silence. You may not share my feelings on this... but I strictly forbid you to even face him... or even make that suggestion.”
To Chrim, she let out a sigh, “My dear, I think you should keep your cloak. That would draw much, much more attention to me than I would like. Furthermore, I’m beginning to realize something incredibly poignant, to the point that I should probably ask this...”
She cleared her throat roughly and gave a sheepish expression, her words were slow and incredibly careful.
“Do you two... have a sense of... fashion?” chrimFila
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
Fila gives the Madame a pitying, ever-so-slightly contemptful look at her response. ".....So be it. I will respect your wishes Ma-..." She bites off the word, instead saying "...Fifi. That's going to take some getting used to." She preferred titles to names. Names were so painfully intimate. Names meant people, and people meant attachment. These were things that were unfortunate for a mercenary with no morals that fell in love easily.
"I'm afraid I have no real sense of it beyond what will blend in Fifi." She gestures to her garb, which could be conveniently assumed to be any number of vaguely militant professions. "This is the best I could do for myself on short notice."
>Heartseeker: This unit receives bonuses when attacking opponents in defensive support and guard. +10 HIT on defensive supporting units. +20 HIT for guarding unit. +15 HIT for guarded unit.
Hearing her response to the suggestion of her brother being killed off he'd stay silent though a slight frown would cross his face for a moment as he thinks. Course at the question or rather statement on if they have a sense of fashion chrim would just chuckle lightly before giving her a slight smile. "Yeah I don't really have much of a fashion sense either since I just tend to wear what works for me at the time. Which so far has been outfit's like what I wear now. In fact I offered to let you use my cloak so you can go out and search instead of me. And while you do so probably with Fila. I could then investigate the towns surrounding area for familiar scents from the inn to see if anyone has followed us here."
Good Fortune At the start of every round, this unit may roll under their SKILL stat. If the check succeeds, then this unit recovers five health points.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
Fifi let out a puff of air, “Well... fine, fine. I suppose it’s better that I look for my garb.” She rose from her seat and paused as she began to tug at her yukata, “... I just... don’t feel very comfortable walking around in this...” Her face began to blush, “... It’s not exactly as... modest of an outfit. I was here before to scout out a location, so I know for certain that it’s more or less for going from here and to the baths. Er... that said, it’s all the more incentive to find a proper kimono...”
After a few moments, she let out a whine, “... Uuuugh, give me your cloak, Chrim. I’ll use it after all.” She held her arm out to him and looked to FIla, “We’ll go with his plan. Come with me.” chrimFila
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
Fila grins at the Madame's embarrassment, having endured about three hours of rude huffs at her un-hoshidian garb while she was out. However, even she seems surprised by the words that come out of her mouth next. "Are you sure you need the cloak? I imagine it'd be a day to be remember for everyone?" Almost immediately afterwards her jaw clicks shut, as she tips the hat down to hide the luminescent blush. "I'm... afraid I didn't get much sleep last night. My apologies for my rude behavior, Madame. Chrim."
The mercenary climbs to her feet with a bit of awkwardness; even for someone as adaptable as her, it took some getting used to. She clears her throat, trying fustily to forget her comment from moments ago. "Right! Then. Shall, ah, shall we be off?"
>Heartseeker: This unit receives bonuses when attacking opponents in defensive support and guard. +10 HIT on defensive supporting units. +20 HIT for guarding unit. +15 HIT for guarded unit.
Chrim would try hard not to chuckle at the madame's embarrassment, and though he wouldn't grin like Fila he would still smile slightly. "I'm sorry that it may not be like the things you usually wear. But I'm sure you'll be able to find something nice while searching for better clothes." So handing Fierre his cloak he'd catch what Fila says and he'd freeze for a second as he thinks on it.
Soon afterword he'd actually blush as well slightly and trying to hide it with a light cough would walk over to the door after handing off his cloak. "Well.. If you don't have anything else you need of me at this time, then I'll go and search around like I said I would while you both explore the town."
Good Fortune At the start of every round, this unit may roll under their SKILL stat. If the check succeeds, then this unit recovers five health points.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
“Hm,” Fifi smiled in the wake of Fila’s comment, “I’ll take that as a compliment. I don’t mean to be presumptuous in any manner, but it is impossible for me to blend in since I tend to stand out...” As she was speaking, she slung Chrim’s cloak on her shoulders, hiding her entire body as much as possible.
Eventually, she motioned her hand to shoo Chrim away, “Off you go, my faithful kitsune. If you see anything out of the ordinary, you let us know.” She took a glance to a window nearby, “... While I imagine that we wouldn’t be out for long, let us return to our temporary stay before sunset. Maybe we can enjoy the baths if you find that no one is tailing us.”
Thus, Fifi proceeded forth, “Come along. Let’s be away.”
The morning was not at all bustling as the sleepy, unburdened inhabitants roused at their own time.
Last Edit: Jul 26, 2018 15:17:54 GMT by The Madame
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
Fila slinks after Fifi, the embarrassment from her comment starting to fade she she scans the surroundings for anyone who might mean them ill. After all, there were still criminals, bandits, and muggers in Hoshido. At least one, counting herself. Even if it was a shopping trip, she was nervous. Her hat concealed her face well enough, but she still worried she might be recognized. Also, someone might eventually find the samurai and shrine maiden she had acquired her current outfit from. Or the might manage to get themselves out of that container, though that would take considerably longer and they would need to get food and water before being much of a problem.
>Heartseeker: This unit receives bonuses when attacking opponents in defensive support and guard. +10 HIT on defensive supporting units. +20 HIT for guarding unit. +15 HIT for guarded unit.
"Alright. Well good luck to you both and stay safe." Saying this he'd nod to the madame as she basically says she doesn't have anything else to ask or for him to do. So heading back to his room, Chrim would go out through the rooms window instead since walking through the main room might not be a good idea without his cloak on and would go move stealthily through the town.
Luckily since a lot of people still seem to be sleeping he'd be able to sneak out without incident and would eventually make it outside. Afterword he would transform into his kitsune form since he can smell better like that and would start his search.
Good Fortune At the start of every round, this unit may roll under their SKILL stat. If the check succeeds, then this unit recovers five health points.
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