Post by nvmore on May 14, 2017 0:24:22 GMT
Fire magic and wind changes.
Fire magic has been retooled. There really wasn't too much that needed to be done to it. A few damage values were altered, accuracy as well. Two spells were converted into AOE spells. The changes were made to reflect fire's new place in the anima tier. It is stronger than wind, but less accurate. As a result, two wind spells had their damaged reduced by two. In case it needs to be said, all retooled spells have a chance of being altered again
Issues with the gate
So there have been issues with people being added to the gate after the post was already made. I know I've mentioned once before that this can't be done. As of now, any character's that weren't mentioned in the gate post will not receive ores. Gate posts can no longer be edited as well. This is to be sure that no one is added in after the post is made. Should they be edited, the ore reward will not be given.
Dark Falcon
During conversation on discord, it was pointed out that we have misnamed the Dark Falcon class. The purchasable class entitled Dark Falcon, is actually named Dark Flier. The actual Dark falcon class is a promoted class. Changes to the store and character creation thread have been made.
Stat reductions and double attacks
After looking through a submitted thread, I noticed that stat reductions were applied, then a double attack was committed. That is not how it works and I blame myself for not properly writing it out. It was a poor choice of wording. However, if you deal a stat reduction from an attack and it drops speed enough to make a second attack, you MAY NOT make a second attack in that round. Stat reductions should be applied after damage is done. The rules will be added to explain that.
Maid/Butler class
It was pointed out that we didn't mention the level cap for maids and butlers. That will be remedied. That being said, we have also applied a hotfix to the maid/butler skill tree to allow them to earn the same amount of skills that every other unit can obtain without reclassing. As mentioned this is a hotfix and a full fix will be implemented after we see how it takes.
Plans
Thunder magic will be the next thing we are going to work on. After that, light and dark. We have plans to do more for the gate, eventually splitting it up by tiers.
Edit
Thunder magic has been retooled. It was made to have higher damage and lower accuracy. Most thunder spells come with a boost to a unit's critical hit chance. Thunder was also given the strongest AOE spell. Abilities have been added to a few spells that didn't have what they should have, and abilities have been removed from the spells that shouldn't have had them.
Fire magic has been retooled. There really wasn't too much that needed to be done to it. A few damage values were altered, accuracy as well. Two spells were converted into AOE spells. The changes were made to reflect fire's new place in the anima tier. It is stronger than wind, but less accurate. As a result, two wind spells had their damaged reduced by two. In case it needs to be said, all retooled spells have a chance of being altered again
Issues with the gate
So there have been issues with people being added to the gate after the post was already made. I know I've mentioned once before that this can't be done. As of now, any character's that weren't mentioned in the gate post will not receive ores. Gate posts can no longer be edited as well. This is to be sure that no one is added in after the post is made. Should they be edited, the ore reward will not be given.
Dark Falcon
During conversation on discord, it was pointed out that we have misnamed the Dark Falcon class. The purchasable class entitled Dark Falcon, is actually named Dark Flier. The actual Dark falcon class is a promoted class. Changes to the store and character creation thread have been made.
Stat reductions and double attacks
After looking through a submitted thread, I noticed that stat reductions were applied, then a double attack was committed. That is not how it works and I blame myself for not properly writing it out. It was a poor choice of wording. However, if you deal a stat reduction from an attack and it drops speed enough to make a second attack, you MAY NOT make a second attack in that round. Stat reductions should be applied after damage is done. The rules will be added to explain that.
Maid/Butler class
It was pointed out that we didn't mention the level cap for maids and butlers. That will be remedied. That being said, we have also applied a hotfix to the maid/butler skill tree to allow them to earn the same amount of skills that every other unit can obtain without reclassing. As mentioned this is a hotfix and a full fix will be implemented after we see how it takes.
Plans
Thunder magic will be the next thing we are going to work on. After that, light and dark. We have plans to do more for the gate, eventually splitting it up by tiers.
Edit
Thunder magic has been retooled. It was made to have higher damage and lower accuracy. Most thunder spells come with a boost to a unit's critical hit chance. Thunder was also given the strongest AOE spell. Abilities have been added to a few spells that didn't have what they should have, and abilities have been removed from the spells that shouldn't have had them.