Indignation is a Fire Emblem Roleplay. It takes place within the Outrealms as worlds collide and kingdoms wage an endless war. However, amongst the quarrels of men do the horrors of the Outrealm reach in to kill and destroy. Fight alone or join forces with other warriors as we create dramatic tales or wage war!
We are open to roleplayers of all skill levels. If you are interested in joining, check out the discord chat and meet some of our members. Or if you're ready to jump right in, go ahead and join the site!
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
Negligent soldiers were the worst. They just make big messes of things and make light of the problem. Mauthe Doogs were a big problem, particularly ones that spent a day and a half in cages. At that point, they're far fiercer than stray rabid dogs.
A young, beautiful woman was dressed in her battle attire. She stood atop the fort's walls as she surveyed the outer area for the Mauthe Doogs. A pair of bronze daggers were sheathed on her thighs, as well as another pair upon her belt. She spared no expense for this endeavor.
This was to be a two-part mission: they would exterminate the doogs, then assassinate the idiot soldier who failed to secure them. It was only right to cut off useless parts if they would bring the rest down. Like a tumor.
Now... where was the other fellow that she was to be working with...?
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
There was only one other than that infuriated Naito more than being asked the same question repeatedly, and that was....incompetent soldiers. As soon as he had been told that the Mauthe Doogs had escaped from their cages because of an incompetent soldier, he took on the bounty that resulted. Taking in a deep breath as he listened to the commander tell him what to do with the dogs and soldier, Naito nodded and began headed to the area where he would be meeting everyone that would be taking part in the mission. It took a few minutes to get his armor on, but once he got suited up and his lance at the ready he was able to enjoy relaxing.
His eyes had then slowly set on a blonde female that seemed to be annoyed and well ready for some kind of battle. Standing up, his armor clinking, and helmet under his armpit, Naito spoke. "So out of the people here I hope you are the one that will be assisting me with these loose doogs." It wasnt really a greeting as much as it was a matter of fact. He was definitely annoyed and it showed on his face.
He knew this person was likely just as annoyed and thus began making his way toward the Fort.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
"Oh, you're the one, hm?" the woman placed a hand on her hip, "Name's Fierre. Let's get this job over with, alright?"
No sooner had she spoke than the sounds of men screaming and monsters roaring filled the air. Fierre pulled her daggers out of her sheathes and cracked her head to the side, "Let's go. Better not let this rabble terrorize the populace."
The two went down to confront the Mauthe Doogs, then afterwards, the idiot soldier.
"I'll back you up, doll~," said Fierre as she stood behind him.
COMBAT INITIATED
Fierre enters defensive support and targets the first doog.
bnF_FKYL1-100 (ACC: 73; DMG: 6)
Her dagger embedded itself into the doog's hindquarter.
Doog HP: 11/14 (SPD -1, DEF/RES -2)
The doog let out a yelp, but it immediately made a beeline for the man.
1-100 (ACC: 87; DMG: 0)
The foul abomination reached its jaws out to the knight, yet its teeth barely even made a scratch upon his armor.
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
This woman was causing Naito to double take for a moment until the soft and yet violent scream of a person ripped him from his thoughts. Shaking his head he followed after Fierre and then as he was, his eyes had landed on the doogs as well as the soldier behind them. This soldier was going to wish he had stayed home and never met Naito once he dealt with the doogs. Hearing the females name, Naito replied. "Naito, and it's nice to meet you lady Fierre."
With the words spoken, he readied his lance and watched the lady attack first. It was odd that the creature would forget about the one that less armor and go for someone that was much larger. Shaking his head, Naito got ready and then as the doog tried to bite onto his armor, Naito used the doog's own strength against it and attempted to stab it with his lance.
The first doog had swiftly died by taking Naito's lance into its mouth and then the lance head sticking out of its neck and throat. Pulling the lance back out of the doog, Naito turned to the side and then began to walk calmly toward the Soldier. The doog could easily be killed later, but this soldier was going to be the prime target for Naito. Meanwhile the soldier, noticing Naito the soldier decided to attack first and ask questions later.
(Soldier) 1-100 Naito HP: 16/19 Soldiers HP: 20/20 (Naito's ACC: 98; DMG: 3) (Soldier's ACC: 82 against Naito) damage reduced by half in first turn
Grunting in a light surprise, Naito simply smiled at the soldier, oh this was going to be a fun match.1-100·1-100
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
Naito was well for lack of a better word, annoyed. The man had dared to hit him with his nagiata. Which by alright seemed to be from Hoshido. After this he was going to have a long talk with the captain in charge of this guy. Well...maybe after the woman and him had their fun and ate. Because he was already getting hungry. Taking the lance that was in his hands, Naito decided he would try to pierce the man's belly and then charge him into the nearby wall. But the doog had distracted him slightly and so his aim was slightly off.
The soldier was slightly ticked off that not only had he been hit by the more powerful lance, but that a woman had dared to hit him. Seeing this coming, Naito decided it would be best to acct as a defensive ward for the woman behind him. Moving forward yet again he prepared for the hit. Having taken the hit, he could very much feel the metal slice where his armor wasn't protecting him and flinched.
Rolling for chance of null damage. 1-100
-------------
Mauthe Doog 1 Weapon: Fangs, Unarmed Level 2 HP 14 | STR 4 | MAG 0 | SKL 12 | SPD 12 | DEF 3 | RES 0
Mauthe Doog 2(14/14) Weapon: Fangs, Unarmed Level 2 HP 14 | STR 4 | MAG 0 | SKL 12 | SPD 12 | DEF 3 | RES 0
Soldier(15/20) Weapon: Bronze Naginata, MT 4 HIT 90 Level 5 HP 20 | STR 12 | MAG 0 | SKL 13 | SPD 11 | DEF 8 | RES 6
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
Ignoring the doog, Naito's eyes were fully set upon the soldier in front of him. If they were to finish this, he was the prime target. Naito then took the chance from Fierre's distraction and sent his spear toward the man's other shoulder.
The soldier definitely felt that attack and thus he flinched physically but his eyes had not moved from the female. In fact he was more sure of this, if he could get rid of the woman he'd be able to get rid of this annoying knight.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
He felt the grasp of the womans hand on his shoulder and then her bod next to his. All Naito needed now was to finish this soldier off. Taking his spear he sent it straight toward the man's throat, if it connected he would then force the soldier's body to fall against the still living doog.
96OdP7ea1-100 (ACC: 85; DMG: 7)
Soldier's HP: -1/20
(Debuffed: SPD-1; DEF-2)
The soldier fell limp right infront of the doog. This excited the young noble and he spoke. "Wasn't so bad was it?"1-100
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
"Hmph, don't count your eggs before they hatch," Fierre muttered as she got back on her feet, "We still have the poor little... oh."
GlU6qBFp1-100 (ACC: 74; DMG: 0)
There it was, still attempting to chew at her boots.
1-100 (ACC: 100; DMG: 15 and debuffs)
"You asked for it, you little prick."
With a dark, condescending glare, Fierre raised her dagger, jammed it into the side of the doog's skull, and kicked the canine abomination away from her.
"That's that," she sighed as she sheathed her daggers, "Whew, that was quite a hairy fight. Not bad, Naito ." She smiled at the man and winked at him, "What say you and I have dinner?"
1-100·1-100
Last Edit: Apr 23, 2017 16:58:08 GMT by The Madame
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
"Dinner sounds amazing right now actually. We just need to report this mission as a success and then have the healers do their job. Once thats done...maybe dinner at my room. Its quite large and i had the fire stoked by my maids." Naito chuckled as he offered her his arm for assistance with walking. This lady...she was very unique and the type he could see himself hanging out with a lot.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
"Yes," Fierre smiled as she wrapped her arm around his shoulder, "That sounds absolutely wonderful. Lead the way, darling."
Thus concludes the bounty hunt.
Last Edit: Apr 23, 2017 16:58:41 GMT by The Madame
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
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