Indignation is a Fire Emblem Roleplay. It takes place within the Outrealms as worlds collide and kingdoms wage an endless war. However, amongst the quarrels of men do the horrors of the Outrealm reach in to kill and destroy. Fight alone or join forces with other warriors as we create dramatic tales or wage war!
We are open to roleplayers of all skill levels. If you are interested in joining, check out the discord chat and meet some of our members. Or if you're ready to jump right in, go ahead and join the site!
The bar was always the liveliest place in Pelican Town. Every weekend, once work was long out of the way, people would come to gather with others in town. Some came to drink, others came to socialize. Some came to sing karaoke, though others probably wished they didn't. Heck, other's just came to watch others and pretend they were hip and in on whatever fun was going down in the town.
Jupiter was one of those that came to see what everybody else had been up to. She'd often be sitting at the bar and listening to whatever everyone else had to say while she slowly sipped away at the single drink that'd last her the entire night. It was intriguing what other, normal, people had going on with their mundane lives. It helped to hear. After years the woman could easily be lost in a crowd and forgotten, anything to help her blend in.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
As it was, there were only a few things that many of the small town folk looked forward to on a regular basis, bar nights being one of them. The same was for the innkeeper, who never missed a single evening since she came to town.
Yet, the thing that drew her in was not the fine drink and grub, nor the draw of strapping young fellows, and in spite of knowing many songs from her life in the city, even the karaoke was nothing for her to bat an eye at, not unless she really wanted to impress people.
The innkeeper pushed through the door, mahogany staff quietly tapping along as she made her way to the bar counter. She was dressed in her typical maroon livery, with her normally wild wavy hair tied in a neat braid.
Tonight, however, there was an air of weariness hanging off of her brow as she heavily slumped against the countertop, and her selection of beverage was not at all standard for a woman of her taste.
“Balkan Vodka, if you please,” she sighed, hanging the crook of her staff on the bar top, “No ice.” Her head drooped down as her eyes focused on the pattern of the wood surface, and with a deep inhale, released a long, troubled groan.
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
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