Indignation is a Fire Emblem Roleplay. It takes place within the Outrealms as worlds collide and kingdoms wage an endless war. However, amongst the quarrels of men do the horrors of the Outrealm reach in to kill and destroy. Fight alone or join forces with other warriors as we create dramatic tales or wage war!
We are open to roleplayers of all skill levels. If you are interested in joining, check out the discord chat and meet some of our members. Or if you're ready to jump right in, go ahead and join the site!
There are some changes to promoted classes. These changes were thematic. Rogues now promote into Assassins, with Thieves promoting into Whispers. That being said, the Whisper class is being added to the site. You will find the statistics below.
Steal: Learned at Level 5 On a successful physical strike, this unit may take the defending unit's weapon. This can only be done if the attacking unit's speed is higher than the defending unit's speed. And this unit's strength is greater than the defending unit's weapon's MT. After successfully stealing the enemy unit's weapon, this unit may use it, only if this unit is capable of wielding the stolen weapon. Stolen weapons are not kept and are returned after the battle. This skill may be used only once-per-battle. This skill may not be activated before the first official round of combat.
Swordfaire: Learned at Level 15 This unit deals +5 damage when equipped with a sword.
The Assassin skill Lethality will be replaced with Bane.
Bane This skill must be called into effect and may only be activated once-per-battle, even if it fails. After activation, this unit may roll under one fourth of their skill. If the roll is successful, a successful attack lowers the defending unit's health to one point. This skill may not be activated before the first official round of combat.
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