Indignation is a Fire Emblem Roleplay. It takes place within the Outrealms as worlds collide and kingdoms wage an endless war. However, amongst the quarrels of men do the horrors of the Outrealm reach in to kill and destroy. Fight alone or join forces with other warriors as we create dramatic tales or wage war!
We are open to roleplayers of all skill levels. If you are interested in joining, check out the discord chat and meet some of our members. Or if you're ready to jump right in, go ahead and join the site!
The music started, heralding the arrival of the single best singer of Crykensia, Layla. Themis sat up straight. She had paid far too much for her seat by her mother's standards but it was worth it for her. Even king Garon had come to see Layla sing. Layla took the stage, but something was wrong. The singer on stage was wrapped in magic. When she began to sing, her voice didn't sound like Layla. Themis looked around. Garon was moaning in pain. The songstress was doing some really impressive water magic, but Themis knew that something was about three seconds away from going completely crazy. Low and behold, the Nohrians surrounded the dancer and her allies appeared from somewhere while she disappeared. King Garon yelled something about killing all the singers in the city.
"Um, no. Not on my watch." Themis bolted out the door to protect the city's musicians.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
Posing as a plebeian citizen of any place was essential to hiding oneself from particularly dangerous situations, especially when operating within Nohr. What appeared to be a blind, elderly woman in a large shawl walked quietly through the streets, tapping the ground lightly with a walking stick.
Then, from afar, the sounds of chaos ensued in the direction of the opera house. The old woman froze in place, parsing the sounds in order to further understand the situation.
Uproars were more or less the situations when one decides to leave. It wasn't any of her business, that was for sure...
"P-please, I'm just a student! I did nothing wrong!" "Halt! King Garon's word is law, and you must die!"
Just ahead of her, a youthful girl in a performing outfit had just ducked into the alley, pursued by a motley of guards.
"What's all this, then?" the old woman shouted rather grumpily as she approached. She beckoned the student to her, "Come, child! Run past me, I'll hold them off!"
"Ma'am, no!" the girl shrieked as she stumbled to her side, "Don't do this! They'll kill you!" Instantly the old woman pushed the girl down behind her and continued advancing forward.
"Go, child," said the elderly, "Do not let them catch you again." At her word, the singer picked up herself and vanished into the alleys.
"You're making a grave mistake, grandma," one of the soldiers hissed while brandishing his weapon, "King Garon is not to be denied."
"Then what are you waiting for?" the old woman snorted, she gestured at him, "Display his punishment."
The soldier sauntered toward her and cracked his neck to the side, then attempted to plunge his blade into the woman's chest. However, the blade was stopped, held tightly in her hand.
"Thought I was easy, eh?" "... What?!"
Suddenly, the soldier was thrown back at a great velocity, pushing the rest of them out of the alley and into the street. The old woman's back straightened, and the shawl was thrown from off her shoulders, revealing a woman of simple beauty in plain clothing. She cleared her throat multiple times and stretched her arms out, then slapped her fist into the palm of her other hand.
"Okay, dearies," she said with a grim, yet attractive smile, "I don't know why you're hunting down young ladies in their coquettish wardrobe, but I'm feeling rather plucky."
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
After exiting the opera house, Themis followed a group of soldiers slow enough for her to reliably tail. She never the less lost them for a little while. When she found them again they were about to enter combat with a woman who didn't appear to be a singer. Themis was ready to jump in but something about the woman told her to watch and wait, despite the circumstances.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
As the soldiers recovered, their leader rose back on his feet and held his sword shakily with both hands. "Who are you?!"
With a roll of her shoulders and a vigorous winding of the arms, the woman held both her hands in the air toward them, forming them into fists. A strange power appeared to pulsate in her body, and her eyes betrayed no cowardice.
"You will call me Madame," spoke she with a rumble in her voice, "Now, who will be first?"
The soldiers glanced between each other in hesitation, but their commander spoke up.
"Soldiers! It is but one woman who defies King Garon! You are soldiers of his empire! Don't make me sing a motivational speech over this!" "That's not inspiring confidence!" "JUST GO, IDIOTS! FOR NOOOOOHR!"
The soldiers all rushed forward at the Madame with their weapons raised and primed. One soldier swung his blade down, only for it to be parried off to the side. An open palm met his stomach, sending him flying into the ocean. Another attacker thrust his lance forth shortly after, and while it tore through the surface of her clothing, she lay her hands on the lance pole and swung around, effectively disarming the man. She twisted the lance around herself and slammed it into the top of the soldier's helmet, denting it inward and causing him to pass out.
At this time, a larger soldier approached with his axe and swung down at her, yet with her fist did she deflect his weapon. However, this one threw his axe aside and locked arms with the Madame in a battle of strength.
"Take thiiiiiis!" the commander roared, he raised his weapon high into the air to strike at her as she was distracted. themis
ooc: Madame's tag is actually "fierre" ^^
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
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