Indignation is a Fire Emblem Roleplay. It takes place within the Outrealms as worlds collide and kingdoms wage an endless war. However, amongst the quarrels of men do the horrors of the Outrealm reach in to kill and destroy. Fight alone or join forces with other warriors as we create dramatic tales or wage war!
We are open to roleplayers of all skill levels. If you are interested in joining, check out the discord chat and meet some of our members. Or if you're ready to jump right in, go ahead and join the site!
"Oh yes, of course! My apologizes." Cas fumbled with the cup and brought her arm underneath Fife's shoulders to help her up. Hopefully it wasn't enough to cause too much distress on the newly sutured wound. With the woman now sat up slightly, she placed the warm mug back into her hand. She wasn't sure about helping her drink. Not that she didn't want to, she feared that Fife would feel smothered. She seemed like someone who wanted, or needed, to do things by themselves. Still, it wouldn't hurt to ask.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
The incline made the wound sting a little, nevertheless it wasn't enough to cause pain.
Without answering, Fife blew into the contents of the cup and took a small sip. Nothing her tongue couldn't handle! She took a liberal sip of the tea and swirled the liquid in her mouth before swallowing.
"Oh, lovely," she sighed as she put the cup down, "The strong taste just seemed to roll right off of my tongue! Thank you, Cas . I think we can relax for a bit." For now, she felt a little more human again. Furthermore, that elixir seemed to be doing its job! No one should have been able to lean up after being operated on a few minutes ago. What a crazy concoction she was given...
... Hm, wouldn't that be useful for the boss to know? A free-practicing apothecary was always a good resource to have on hand, even if another part of the corporation is supplying medicine to them.
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
Cas breathed a sigh of relief and gently lowered Fife back down. The stitches didn't seem to rip but she couldn't imagine that it was painless to sit up like that. It almost surprised her that Fife didn't gag at the combination of the tea and elixir. Maybe she had made the tea a little stronger than normal. The woman said that she liked it though, so maybe it wasn't so bad.
"How do you feel? Is your injury alright?" Cas stood and picked up the bottle and book from the floor. She didn't trust herself to not trip over them the next time she got up to walk. Plus if Fife found the strength to stand and walk Cas didn't want her tripping over either. The chances of her standing and walking now were pretty slim, but it never hurt to be careful. The items were placed on the counter and she took her seat on the floor once again.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
"I'll be fine, I think," Fife replied, "At this point, I think I should rest it off as much as I can." She grinned at the girl, "Thank you for your help, dear."
She nestled her head into her pillow and closed her eyes, and a minute barely passed before she was softly snoring.
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
"I'm happy to be of service." Cas sat and waited until Fife fell asleep which, thanks to the elixir, took only a matter of seconds. She knew the syrup was powerful but was it really that strong? Though the 'blame' couldn't be put all on the elixir, the day hadn't been kind to the other woman. It only made sense for her to fall asleep so quickly. She couldn't imagine someone being able to stay awake after such events, with or without the aid of medicine. The mug in the Fife's hand was carefully eased out.
Sleep didn't come easily to Cas, though that hadn't been anything new. Tools and baskets of different plants and containers were brought down to the floor. Certain herbal mixtures and oils had been dwindling in numbers, so now was a good a time as any to fix that. It wasn't very comfortable but at least she'd be able to monitor Fife throughout the night.
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