Indignation is a Fire Emblem Roleplay. It takes place within the Outrealms as worlds collide and kingdoms wage an endless war. However, amongst the quarrels of men do the horrors of the Outrealm reach in to kill and destroy. Fight alone or join forces with other warriors as we create dramatic tales or wage war!
We are open to roleplayers of all skill levels. If you are interested in joining, check out the discord chat and meet some of our members. Or if you're ready to jump right in, go ahead and join the site!
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
Just as Fierre reached the last step of the staircase, the strong hand of the tall man seized her by the wrist.
“Let go of me!” she hissed as she twisted her arrested arm about, “I won’t have anything to do with you ANYMORE!”
“Now, now, settle down, my dear,” the man sighed, “This is exactly why I cannot let you do as you please.”
“Shut up!” she roared as she suddenly tugged her arm back, causing the man to stumble forward slightly. “I won’t share spaces with a MURDERER!”
“... Oh,” a deep, disapproving grunt from his throat, “... Now, that won’t do. What a heinous accusation you have placed upon me, your only brother.” He turned his head up and bounced a hand in the air, addressing onlookers, “My apologies. She is unwell and often makes such accusations against me for her own advantage. Now, come along.”
Before she knew it, the group who had pursued her earlier had neared, but they stood a little distance away. Lifting a pair of dark-shaded glasses from his nose, a pair of livid draconic eyes fell upon her.
“You shan’t make me take matters into my own hands with witnesses, will you?”
In that instant, her struggling seized with eyes, now brimming with tears, focused onto his own.
Then, as if in slow motion, saw the encroaching captain behind him.
Fear instantly seized her chest, and her mouth made a movement with no words to speak.
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
Level 06: MERCENARY
[HP 22] [STR 16] [MAG 00]
[SKL 09] [SPD 13]
[DEF 10] [RES 02]
Iron Sword (D), MT 6 @ 85 HIT%
Skill #1 - Good Fortune: Learned at level 1
At the start of every round, this unit may roll under their SKILL stat. If the check succeeds, then this unit recovers five health points.
Every step felt like a step in the right direction. The more he gazed upon the man, the more he began to realize just who it was he was about to approach. Fists tighten, clenched with growing rage as his lips contort out of shape. His blue eyes narrow upon the confrontation, only to be but a mere eight steps from solving the issue in the here and now. But he caught sight of The Madame and the tears in her eyes.
All his rage dispersed within an instant.
A chill ran up his spine, in recognition of the man that had seize hold of her. There was no mistaking it, now that he was close. No words came from his lips, not a single sound heard as he nods in Fierre's direction. Sure enough, the quelled rage turns to ash in his mouth, his attention over towards the group that had pursued her from before. Without hesitation, he diverts course from the tall gentleman and over towards the band of Wyvern Riders.
"Ah, the elite team. I do believe 'It' has gone over..." Kyverian pauses, his finger directing their attention away from the Manakete siblings and over in the direction opposite of the opera house. "There. I saw a cloaked individual turn tail when you approached the Opera House. It might be your target."
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
The eyes of the tall man fell upon the captain as he diverted himself. There was no trace of anger on his face, but it was obvious that he felt as if the man was simply intruding.
Naturally, as the captain addressed the other men, the tall man let out a gentle chuckle.
“They’re with me, good sir,” he responded as he drew Fierre closer to himself. The mercenaries scowled at the captain, drawing close up to his face. “What do we do with him?”
“What do you think?” the tall fellow smiled, “He is no concern of mine, but yours.”
“Then concern yourself with THIS.”
Suddenly, Fierre reached up over her shoulders and grabbed him, then with a sudden burst of strength, threw him over her shoulder and into two of the men. In the next second, not even thinking of any logical consequence, slid her hands smoothly around his waist, pulling him into her embrace.
“Hold on.”
Suddenly, fire and smoke blasted on the ground as Fierre lifted into the sky with Kyverian in her arms. Her transformation was instant as she took the form of the magnificent, crimson wyvern.Kyverian
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
Level 06: MERCENARY
[HP 22] [STR 16] [MAG 00]
[SKL 09] [SPD 13]
[DEF 10] [RES 02]
Iron Sword (D), MT 6 @ 85 HIT%
Skill #1 - Good Fortune: Learned at level 1
At the start of every round, this unit may roll under their SKILL stat. If the check succeeds, then this unit recovers five health points.
Meanwhile, at the top of the opera house stairs... Keith Myrwen and his guards watch from afar as the captain rushes back down to the aid of The Madame while Cecile keeps his face puffed out with disdain. The lordly Myrwen hadn't even gotten a word before Kyverian bolted back down. But the look in his steely gaze said it all: The captain was going to have an earful when he returned.
"Daughter of mine, I do believe that guard you requested has gotten himself in a spot of trouble." Lord Myrwen scoffs, his fur coat pulled snug against his stocky frame and slightly protruding belly.
"None sense, father! He's merely-" Before Cecile could get in another word edge-wise, the panicked screams of the masses fill the air, as the magnificent red Wyvern takes to the skies. Cecile's heart sank to her stomach, clutching the front of her dress into two clumps of dreadfully frightened balls. Keith only sighs as the retainer of Guards quickly escorts Cecile and Keith into the Opera house where it was safe.
"I told you, dear..." Meanwhile, at the bottom of the opera house stairs... The action happened so fast, he hadn't anticipated battle to spring up within civilian territory. Kyverian's eyes widen with surprise, his hand immediately reaching for the handle of his sword. But before he could so much as draw the blade, Fierre's own hand grappled his wrist, pulling his attention away and into the embrace of the Manakete. "What-" His thought was left un-finished, as within an instant, the two go soaring upwards into the air, his confusion turned to immediate, soundless horror as the floor that was beneath his feet was no more. Fear gripped his heart tightly, squeezing every ounce of bravery from his being as he remained nestled against the embrace of the Wyvern.
But the sight induced panic in Cyrkensia, as alarm bells start ringing, soldiers scrambling through the streets to keep eyes on the Wyvern.
"That poor soldier was just kidnapped by a monster!" "The Wyvern hid itself amongs the people! It's kidnapping a Nohrian!" "Monster! A monster! Someone kill it-- Quick!"
Panic spread from civilian to civilian, disorderly conduct abound as the people scatter about. No archer had begun to fire just yet, Cyrkensia was far too crowded for a volley to be launched airborne. The sky defense of Wyvern Riders were alerted, but they'd still need some time to react.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
Higher and higher into the heavens did Fierre ascend, until through the cloudy layer did she pass. Her hands held him tightly, yet her golden claws did not dig into his armor.
Although, with her growing frustration, it seemed that the sharp points steadily caused dents in the plating.
“Graaaaaaagh!” Fierre groaned as she leveled herself with the horizon, “I’m all talk, aren’t I! All talk! He’s too scary!” Her neck and head drooped down to look at Kyverian. “I’m so very sorry, Kyv! He saw your face. He saw who you are. He’ll have his goons after you, I’m sure!” She waved her head erratically side to side, “Aaargh! I’m such a fool! To think I can face him alone and try to convince him to leave! Aaaaagh! What. Is. Wrong. With. ME?!” Kyverian
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
Level 06: MERCENARY
[HP 22] [STR 16] [MAG 00]
[SKL 09] [SPD 13]
[DEF 10] [RES 02]
Iron Sword (D), MT 6 @ 85 HIT%
Skill #1 - Good Fortune: Learned at level 1
At the start of every round, this unit may roll under their SKILL stat. If the check succeeds, then this unit recovers five health points.
The ride into the skies still had him rattled. The scraping and denting of his plate mail snaps the captain out from his daze, long enough to look upwards to the flying The Madame as she carries him off to where ever. But the threat of being chased after by her brother's minions certainly did leave an impression. As far as Kyverian was concerned, it labeled him as a threat. But, he was unable to come up with anything supportive to say. At least, while currently miles off from the ground.
"Turning against family is never easy, Fierre. You just need time to muster your courage."
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
Turning against family... I suppose I am the deviant in this situation...
“Kyv,” she sighed, “I think I should tell you a bit more about me. About my life and... exactly what is going on with me and my brother. Ah, but first... climb on.” She lifted her arms up so that the captain could rest upon a large tuft of hair that originated from the pit of her neck. “We’ll need to get out of the sky, I have no doubt that those riders are ascending at this very moment. Do you see them at all? I can’t quite check without altering our flight pattern.” Kyverian
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
Level 06: MERCENARY
[HP 22] [STR 16] [MAG 00]
[SKL 09] [SPD 13]
[DEF 10] [RES 02]
Iron Sword (D), MT 6 @ 85 HIT%
Skill #1 - Good Fortune: Learned at level 1
At the start of every round, this unit may roll under their SKILL stat. If the check succeeds, then this unit recovers five health points.
The instruction is given, as well as taken, as Kyverian climbs up as he was told. The fear of being dropped down below was all the more reason to climb his way up to The Madame 's back. From there, he seats himself, turning around to see if anyone was trailing them. The helmet is removed, making it easier on his head to turn as far around as possible. Once he does a sweeping scan of the skies, he soon leans forward onto the Manakete's back.
"I don't see them. We should land soon, in case they might have picked up your trail."
For now, Kyverian was fully intending to stick as close to Fierre as possible. He didn't bother looking down at the ground, refusing to think about the fact that he was flying.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
“Right, then. Hold on very tightly to me!” In an instant, she vertically plunged into the cloud layer, and just as she did, a large shadow rose from the white mantle several miles behind them, trailed by a spread of frost.
Fierre passed through the billow and aligned herself with the road, landing smoothly on the ground with a gust of wind. Her back wings folded like a cape as she moved under the cover of the forest upon a grassy patch.
One moment later, there was a gentle flash of light as she changed back into her human form, catching Kyverian with her arms around his waist.
“Oof,” she sighed with a look of exhaustion, “… Staying in that form is incredibly… in-credibly taxing…” She placed his feet on the ground before she rested on the grass.Kyverian
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
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