Indignation is a Fire Emblem Roleplay. It takes place within the Outrealms as worlds collide and kingdoms wage an endless war. However, amongst the quarrels of men do the horrors of the Outrealm reach in to kill and destroy. Fight alone or join forces with other warriors as we create dramatic tales or wage war!
We are open to roleplayers of all skill levels. If you are interested in joining, check out the discord chat and meet some of our members. Or if you're ready to jump right in, go ahead and join the site!
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
From what he said, it seems as if he’s tasted the pain of romance. Such types of love was unforgiving to the soul.
Nevertheless, in her own burdened heart, she sensed a new feeling blossom. A comforting sensation that blanketed itself over the emotions of regret, anxiousness, and fear.
Fierre felt... blessed.
“... I thought I was a fool by making a mercenary guild so that I could spread my affection to those who needed it. Little did I know that true loyalty was few and far between... and yet...” she stroked his head, then pressed her forehead against his, “... There are those like you, who willingly do such endangering tasks for me even when I have nothing to give except for a little gold, my care, and affection...” Her grip tightened around him as her voice began to break and tremble, “... No... no words of mine could describe how truly grateful I am...” chrim
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
At first not knowing what else to say from all that the manakete said and the gestures she made, his purring had stopped once more as the kitsune would now be looking into her eyes with their foreheads still pressed against eachother. After seeming to deliberate something for several moments, his silkily soft tail would wrap around her in a comforting way as if hugging Fierre. Then licking her gently on the cheek again he'd finally speak.
"Just knowing what I do helps you is enough for me. So if there are no words to show how grateful you are, then ask me to do things that will help you or make you happy in both the long and short run of things." Closing his eyes he'd gently rub his forehead against hers. "So, Fifi. Just keep being a person I can follow for most or all of my life with loyalty. And I'll be happy."
Good Fortune At the start of every round, this unit may roll under their SKILL stat. If the check succeeds, then this unit recovers five health points.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
Fierre sniffled before wiping her tears with her hand and grinned, “Of course. The best thing I can do is to be me! I’ll be candid with you, dear: being a smarmy, pompous, know-it-all head mistress is not at all something I had in mind when I first came to this land.” She reached up and ran her hands across his face, bunching his skin up to make his eyelids lift up completely. “Hohoho... it’s a fun mask to wear, but at the end of the day, a mask is a mask, and acting is tiresome. I’m more carefree than what I’ve showed of myself, but my goodness!” Her hands lifted, releasing his skin, “I can’t even catch a breath with my brother trying to take me back home with him, and I don’t want to go! It just isn’t fair!”chrim
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
Chuckling a bit he'd lick her cheek once he's released. "Exactly. So be the cheerful caretaker and friend that everyone likes... Also we all just have to show him that you don't need to go back. Either that or you find a way to hide yourself from him forever since harming your brother is a last resort." With that said his tail would twitch a little irritably before continuing.
"But if he harms you, then I can't keep any promises on me not wanting to harm him. So if that time ever comes I apologize to you now and hope you'll forgive me in the future." Speaking their mind as usual, the kitsune then nuzzles her lightly and closes his eyes relaxedly once more.
Good Fortune At the start of every round, this unit may roll under their SKILL stat. If the check succeeds, then this unit recovers five health points.
Dragonstone
Rank E. MT 4, HIT 80
(Ranged weapon)
(Magic weapon. Can use MAG)
(STR +3, MAG +5, SKL +3, SPD +2, DEF +4, RES +3)
Ice Dragonstone,
Rank D. MT 4, HIT 85
Turns into an Ice Dragon.
Deals Ice Damage.
[x2 DMG from Fire Weapons]
(STR +2, DEF +13, RES +9, SKL +7, SPD +3)
Fire Dragonstone
Rank D. MT 6, HIT 80
Turns into a Fire Dragon.
Deals Fire Damage.
(STR +6, DEF +6, RES +4, SKL +3, SPD +2)
Flying Dragonstone
Rank D. MT 4, HIT 85
Transforms into a Wyvern.
Deals Wind Damage.
[x2 DMG from Wind, Arrows]
(STR +1, DEF +6, RES +4, SKL +4, SPD +15)
Magic Dragon
Transforms into a Magic Dragon.
Deals MAG Damage.
[x2 DMG from items that deal double against Magical Units]
(MAG +7, DEF +4, RES +9, SKL +5, SPD -1)
Dragonstone +
Rank C. MT 8, HIT 70
(Ranged Weapon)
Magic weapon. Can use MAG)
(STR +8, MAG +6, SKL +5, DEF +13, RES +9)
Fierre let out a long sigh as she resumed stroking his head for a few seconds, that is, before her hand stopped midway. Her eyes fixated to the door, her eyes squinting together. “Chrim, next time we ever meet him, I’ll try my best to convince him to leave me alone. If he does not adhere to my wishes... then I will have trouble holding you all back from following your personal desires.”
Her eyes closed, “... If he must take me by force... if no words can truly convince him... then words I will abandon, and by force will I resist him. With you all by my side, I sense that it is not an impossible task to whittle away his will to remain in this realm-I mean... this country.”chrim
Odd Rhythm: If a unit equipped with this skill has their turn set during an odd number in the turn order, they get +10 to their HIT and the enemy gets -10 to their HIT.
Wyrmsbane: Deals double damage against dragon units as long as the user is in beast form.
Knowing that this is an important decision that she is making, chrim would nod slightly. "Okay. Though I hope for your peace of mind and happiness that your brother will listen and leave peacefully.." with this said his ears would continue to be perked up slightly ever since the slip of the tongue.
However he'd not mention it at all and would instead point his ears toward the door and not needing to say anything else right now he'd be silent, at least for now.
Good Fortune At the start of every round, this unit may roll under their SKILL stat. If the check succeeds, then this unit recovers five health points.
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